TIME FOR THE VILLAINS TO WIN

I. Shank

I. Shank

Ian Shank, Entertainment Writer

“Disney Villainous” is the newest Disney board game in which a group of up to six players take on the role of a Disney villain. The game boasts a roster of six villains to choose from with the likes of Ursula, Prince John, Maleficent, Captain Hook, Jafar, and the Queen of Hearts. As the selected villain, players try to achieve an objective that is specific to their villain. For example, if a player selects Prince John, their objective is that they have to start a turn with a total of 20 power (power stands in for currency for the game), while Jafar has to start a turn with the Magic Lamp at Sultan’s Palace with Genie under his control (it’s a multi-step process). Despite the animated characters and Disney name attached to the box, this game is best suited for more experienced players. The game requires players to come up with a strategy and think of a new one on the spot if something doesn’t work in their favor. That’s right – players can play fate cards which hurt other players. As for the game itself, it’s a well-balanced and fun game. No villain’s objective is harder or easier than the others’. The character pieces move from location to location and are unique and well detailed. While the pieces aren’t figures of the characters themselves, they are distinguishable from one another and players can instantly recognize which piece belongs to each villain. The artwork for the cards and villain boards are also clean and aesthetically pleasing. While “Disney Villainous” may not have been the board game fans of the Disney villains were hoping for, it’s a nice and fun surprise that offers much enjoyment.